A straight forward Blood and Steel game.
Lt Colonel Pea followed his orders to reconnoitre the Zulu positions. His force consisted of Mounted Infantry, NNC foot and a single company of British Regulars, veterans of 1/13th.
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| The Zulu are up in the hills. The "British" approach from the valley below. |
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| And the Zulu are revealed in six large groups, all Married Warriors |
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| And the Zulu open the moves with a lot of running to ground. |
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| The Imperials fire is not too effective thus far. |
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| And Colonel Pea rides off towards my baseline. Can't really catch him though. |
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| I used the rocky slope to stage charges out, using that extra 2" charge to effect from the Married guys |
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| And my Generals stay back, counting the guns. |
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| The carbine fire does kill some of the Zulu but it's not enough in a six turn game. |
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| And the Zulu charges cause mayhem. Both sides lose heavilly |
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| In fact the NNC struggle against the Zulus numbers |
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| Horrendous casualties, but the Zulu have larger numbers and can afford to lose more. |
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| With the NNC all but wiped out and a single standing mounted group the British Regulars are isolated. |
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| Trading losses seems effective for the Zulu. |
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| But the Colonel gets his strike points against the Zulu for getting to their board edge. He leaves his men to die though! |
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| The Zulus stand, but the Imperials are struggling. |
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| And even for a force of 64 Zulu, the loss of so many stings. The game is drawn. It's a salutary lesson to us all. |
Great game Blood and Steel. The Mahdists are up next week. Should be equally blood thirsty.
















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