Sunday, 30 August 2026

Blood and Plunder the Multiplayer game


Fat Errol's big day out


4 players with randomly assigned factions

The English and the French

vs the Spanish and the Caribs

The setting- a fictional Carribbean island.  A French and English force land to sort out Don Lardo and his ally King Golden helmet.

Errol Thynne, Privateer.  Portrait by van Clomp.

The Game

The battlefield 

The English and French advance.  Apparently the objective is a pie hidden in one of the two buildings.
I may have misheard that.

And fat Errol discovers that whilst he loves pies, he doesn't like arrows much.

The Young warriors hide in a field delivering the goods, but neglecting the "sound of thunder rule!"

The sea dogs rout the warrior archers

Can't help myself!

And batter them in pursuit

The Spanish Captain lies down 

And the victorious Sea Dogs are shot down

A lot of musketry but the prone Spaniards avoid loss

The charge of the lanceros.  Never underestimate a man with a bamboo pole. 

We've searched one building but the loot is in the other.  Nearing the end of the game we surge towards the second building.

The natives get a unit inside first.

But it's a stand off 

Some desperate posturing but the gig is up.  The English and French alliance can't take the objective.

End of the game 

And losses have been over 50%


But Fat Errol lives to eat more stolen pies in future games.

Sunday, 23 August 2026

Fredericksburg the closing stages

"Ours to lose Longstreet," Stonewall" Shaun Jackson told me as we took up the reins of a battle left at the critical midpoint.  I think he had a point!

The previous game had led to some thoughts:

1.       The bases used are too deep. That’s easily remedied.

2.       On reflection (and recalculation)  reintroduce the right shift for Firers with Skirmishers. It was removed for historical reasons but probably should be there for the sake of maths and game balance.

3.       Cavalry need a small tweak, as follows………..

The BBB rules as written do not distinguish between mounted and dismounted cavalry. Firstly, because they were written with mainly the FPW in mind, where lance and sabre armed cavalry are the norm, and secondly to keep the mechanics as simple as possible.

Cavalry in the American Civil War, deserve a little more consideration.

ACW cavalry would operate effectively as mounted infantry. In BBB there is a big difference between cavalry and infantry. While mounted, a unit is treated as a Cavalry target, meaning the firer enjoys a right shift, and the cavalry gets no benefit from cover. Once dismounted they are considered as infantry, can use cover, and don't suffer the right shift for a Cavalry target.

As dismounting and remounting was intrinsic to their function I don’t think there should be a movement penalty involved in them doing his. However, I think there should be distinction between the two different states in game terms.      

Suggestion:

If cavalry with firearms do not move in the Movement phase, they can be considered dismounted; you could place a base with horse holders as a marker to indicate this. When being shot at in the Opponent’s Defensive Fire phase they are treated as an infantry target.

Cavalry with firearms are considered mounted if they move or change formation in their Movement phase. Give them a marker (white cube). They can still fire in their Offensive Fire phase but with this caveat (half factors).

Whatever their state, they are always treated as mounted for Evading, and for Movement & Retiring distances.


Longstreet overlooks the Rappahannock crossing at Fredricksburg

And that a silenced Union battery leaving the area.  So quick it blurred.

JEB's boys and the Yankees go at it for a few rounds

And Jackson holds his line 

More silenced Union guns 

But the bluebellends are massing to cross

Longstreet pulls back that exposed Division.

But he loses on the left to overwhelming cannon fire and an infantry charge.
Touch and go for everybody though 

And they start to cross

And they work the flank.

My reserves cover the objective.

And the treat from the centre vanished.  We killed most of it.

That sweeping right flank attack struggles.  JEB is still at it 

Finally they come for Longstreet

And he redeploys to face it.

Some of our best units hold that entre now unopposed.

Bayonets.  It's a mass attack

And my remaining reserve refuses to move.

The right flank attack materialises 

They are knocked back from the ramparts, and its the last turn.

The gap we were so concerned about is plugged by Hood.

And over on the right Jackson holds like a brick wall

A victory for the rebels.

What a great game!



Monday, 17 August 2026

Fredericksburg Bloody Big Battles

A Fredericksburg scenario for Bloody Big Battles, and a big multiplayer game!

The Club President's glorious 15mm figures were on Divisional bases.

Dave "Don't throw two ones" Longstreet

 Shaun "Breeze block wall" Jackson

Vs

Dave "Benjamin" Franklin

Steven "Gordon" Sumner

Mike "Toyah" Willcox


Army of the Potomac 

Right Grand Division

Edwin V. Sumner

II Corps – Darius Couch

1 Hancock; 2 Howard; 3 French


IX Corps – Orlando Willcox

1 Burns; 2 Sturgis; 3 Getty

Center Grand Division

Joseph Hooker

III Corps – George Stoneman

1 Birney; 2 Sickles; 3 Whipple


V Corps – Daniel Butterfield

1 Griffin; 2 Sykes; 3 Humphreys

Left Grand Division

William B. Franklin

I Corps – John Reynolds

1 Doubleday; 2 Gibbon; 3 Meade


VI Corps – William F. Smith

1 Brooks; 2 Howe; 3 Newton

Reserve

Franz Sigel

XI Corps

1 McLean; 2 Steinwehr


Army of Northern Virginia

I Corps

James Longstreet

McLaws; Anderson; Pickett; Hood

Ransom's Division was also present/attached


II Corps

Thomas J. "Stonewall" Jackson

D.H. Hill; A.P. Hill; Early; Taliaferro

Cavalry Division

J.E.B. Stuart

Hampton; Fitz Lee; Rooney Lee; W.H.F. Lee; W. E. Jones

Reserve Artillery




The Game.


Big table Great looking terrain
Sorry about the handbag, it wasn't mine!

But seriously!  Great looking terrain for BBB


Longstreet deploys

Jackson deploys to Longstreet's right.

And the Yanks cross the Rappahannock River.

And JEB Stuart, well dressed man if the Year 1862, skedaddles out with a masterly evade 

Meanwhile back at Fredericksburg the Union watch the heights before finally advancing 

They walk in front of the Confederate defences.

And a flank assault builds for Jackson's position

Longstreet is shown an open flank!

And the Confederate rules are punishing

The attack in front of Longstreet builds 


They are looking for the historical gap.  Unfortunately Longstreet fed a brigade towards Jackson to plug it.

Some good shooting drives back the right flank attack.

Longstreet's line suffers from those Union guns.

That flank attack stalls

JEB Stuart rides around the open flank.

And at the closing stages the Union are rocked 

Can they extract a retreat from the jaws of defeat?
Find out next week.