Thursday 5 November 2020

Crete 41 proposed game

 A proposed Fistful Table E online game

Crete 1941

Some notes on a games idea.  Feedback very welcome.

A British Garrison force at Aroni, above Suda bay comes under attack from the German paras of Hauptmann Altmann's detachment. The British are a platoon of Northumbrian Fusiliers, diverted here after the fall of Greece, and not yet re-joined their battalion in Libya.

The position has two 3 inch HAA guns covering Suda bay.  Destroying these is the German Objective.  Defending these is the British Objective. 

Each player gets 5 men.  The Germans are in Mg teams, with an Officer and 2 NCO's leading.  The British "platoon" has a 2nd Lieutenant, a Sergeant and a Corporal.  My Peninsular buildings are suitable for Crete, and I can muster the figures in 28mm.

The battle will take the form of a mini campaign to defend the village over two weeks, with reinforcements for both sides at the end of the game, but a swap of British players to the German side and vice versa for game 2.


The British players will have the chance to fortify the village with slit trenches and foxholes.  The Germans will be able to choose their direction of attack.



Northumbrians:
The German invasion is happening right now.  Gliders and parachutists are falling over Canea to the west.  Creforce has telephoned to say you must hold the village of Aroni at all costs.  Somewhere around you the Germans are gathering to mount an attack.  They could come at you from any direction.
Platoon HQ Lieutenant, 4 men (platoon mortar and rifle, 2 runners)
Platoon Sergeant, Bren team and 4 men
Corporal, Bren team with 4 men

Fallschirmjäger: 
Operation Mercury.  Its been a mess.  The gliders were cast too early and many dropped into the sea.  Your glider was meant to be one of three for this mission but only one, yours, survived.  The Mission comes first and these guns above Suda Bay must be destroyed.  Take the village of Aroni, from its small British garrison.  You will have the opportunity to attack from any direction but must all teams start on the short table edges.


Gruppe HQ Leutnant, 4 SMG men (1 sniper)
Unteroffizier SMG, Mg34 team of 4 men 
Gefreiter SMG, Mg34 team of 4 men 

Choices, Choices
A Medic
A sniper (+1)
A "Heroic" (Wound 4) Sergeant/Unteroffizier
A "Big man" private who can operate separately from his superior Officer.

Notes
5 figures because I`m expecting high casualties.  Other ranks will only move or fire within 8" of a superior.  If they are stranded they will seek the nearest cover as well as join any other superior ranks if requested and within 8".
Group move figures as a "with me" action.  

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