The Weekly game of Gulf Strike is on hold as we turn to Sam Mustapha's Rommel. It`s Normandy and the Germans are counter attacking near Mortain, whilst the US 30th Infantry with supporting units are attempting to drive them back. This is an encounter game.
Set Up
One player rolls a die. If he rolls an even number, he sets up his starting force first. If he rolls an odd number, his opponent does. The grid is used to set up. After the second player sets up his starting force, all units are revealed on camera.
Each side starts with 4 Ops. Roll a die to determine who has the first turn.
Basic Length: 12 turns.
Victory Conditions
When nightfall occurs, if one player holds any three objectives, he wins. Otherwise the game is a draw. Note that in this scenario it is possible for each side to take the other two objectives, resulting in a strange and unlikely, but possible draw.
Reinforcements
Before setting up, each player must divide his army into two groups, in a way so that one group is not more than four units larger than the other group. He designates one of them as his starting group, and the other as his reinforcement group.
In his marker step each turn, the active player rolls one dice. If the dice is equal to or less than the number of the turn just played, then his reinforcement group has arrived. There is no roll on the first turn. Reinforcements may be placed in any square of a player's setup area that has an outside edge.
Panzer KG "Blatta"
Pz Gren Bn, 3 bases @ 11
Motorised Inf Bn, 3 bases @ 8
Panzer Bn B, 3 Panthers @ 12
Field Howitzer Bn, 1 gun model @ 3
Pz Gren Bn, 3 bases @ 11
Motorised Inf Bn, 3 bases @ 8
Panzer Bn B, 3 Panthers @ 12
Field Howitzer Bn, 1 gun model @ 3
Inf KG "Toto"
Inf Bn, 3 bases @ 7
Inf Bn, 3 bases @ 7
Field Howitzer Bn, 1 gun model @ 3
Attached SPA Bn, 1 Wespe @ 4
Inf Bn, 3 bases @ 7
Inf Bn, 3 bases @ 7
Field Howitzer Bn, 1 gun model @ 3
Attached SPA Bn, 1 Wespe @ 4
Panzer KG "Muntz"
Panzer Gren Bn, 3 bases @ 11
Motorised Inf Bn, 3 bases @ 8
Panzer Bn, 3 x Pz IV @ 10
Assault Gun Bn, 3 x STUG @ 9
Panzer Gren Bn, 3 bases @ 11
Motorised Inf Bn, 3 bases @ 8
Panzer Bn, 3 x Pz IV @ 10
Assault Gun Bn, 3 x STUG @ 9
My German engineering base, I think it's a bridging halftrack. |
DIVISIONAL
Engineer Marker for Command Post. @ 1
Total 102.
Engineer Marker for Command Post. @ 1
Total 102.
The Americans, 4 Elements
Armor CC 501st
1 Tank Bn, 3 Sherman @ 10
1 Armoured Inf Bn, 3 bases @ 9
1 Recon Tank Bn, 3 Stuart @ 8
105 mm Howitzer, 1 gun model @ 3
Attached Armoured Art Bn, 1 M7 Priest @ 4
1 Tank Bn, 3 Sherman @ 10
1 Armoured Inf Bn, 3 bases @ 9
1 Recon Tank Bn, 3 Stuart @ 8
105 mm Howitzer, 1 gun model @ 3
Attached Armoured Art Bn, 1 M7 Priest @ 4
Infantry RCT 126th
Inf Bn, 3 bases @8
Inf Bn, 3 bases @8
105 mm Howitzer, 1 gun model @ 3
Attached Tank Bn, 3 x Sherman @ 10
105 mm Howitzer, 1 gun model @ 3
Inf Bn, 3 bases @8
Inf Bn, 3 bases @8
105 mm Howitzer, 1 gun model @ 3
Attached Tank Bn, 3 x Sherman @ 10
105 mm Howitzer, 1 gun model @ 3
Infantry RCT 109th
Inf Bn, 3 bases @8
10 5 mm Howitzer, 1 gun model @ 3
Attached Heavy Art, 1 gun @4
Inf Bn, 3 bases @8
10 5 mm Howitzer, 1 gun model @ 3
Attached Heavy Art, 1 gun @4
Divisional
Engineering marker for Command Post @ 1
101 points
Some additional units and HQ bases, ready for O group.
I'm planning on bringing this lot back to the UK and it should be the basis for some great games.
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