Our second go at Blood and Crowns; English versus Scots and the debut of my new Galloglass.
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Scots left - Big choppers in evidence. |
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Scots right - pointy sticks covered by archers. |
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English force - small but dangerous. |
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English attack, heavy metal style - powerful but expensive. |
A one sided battle, with most of the English points wrapped up in their mounted knights. The small size of the English units left them prey to the Scots archers - not helped by a crucial rules misinterpretation and some truly awful dice rolls, on the English side. A promising start though.
For the second game the English reconfigured their army with bigger units and left their horses at home.
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Game two and we're using the same terrain - but deploying from the corners. |
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Scots deploy with archers on the flanks. |
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English leave their horses behind this time - seems about right. |
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Scots pikemen seize the central objective. |
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Galloglass goaded into a charge by English archers - it didn't end well. |
A cracking game that could have gone either way. We played five out of six turns before agreeing on a draw. The Scots held the objective but the English had captured the Scots leader. Both were equal on favour points but the English had caused more casualties, so technically it was a win for the English.
I'm pleased with my Scots but they really suffer from the Hatred (English) rule. I lost two of my best units, including my leader, by being forced to pursue deep into the English lines - only to be surrounded and chopped to bits.
Looking forward to more games.
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