From the Testiad of Blind Humor
Sing you Muses, tell of Old Withered Testes, son of Gonad, father of the Mighty Hero Phallus. Tell of the wrath of fleet footed Achillies, and how the Alashians gave him a mighty blow.
Three there were faced the enemy, Old Testes, Young Arsius and Patroclitorus the elusive. Heroes all, but obviously Testes was a level three.
Against them came Mighty Achillies the four, up on a hilltop. With him Diomedes, and Patroclus, that poor imitation, yet to show up.
The landing near Kourion |
Deployment. The Greeks get the hill, the Sea Peoples face them. |
And despite his advanced years Testes rushes forward and gets stuck in. |
Whilst the Caananite flank is more cautious, since Achillies is looming large up on that hill. |
Achillies stands on his objective rock and glowers. |
PatroC loses his chariots to Achillies. |
Meanwhile Testes and Diomedes knock seven bells off each other. |
The Myrmidons have a proper go but exhaust themselves. |
And Patroclitorus ends up hiding among the Caananite Spearmen. Well that is Achillies over there. |
Finally the Greeks chariots turn up. Patroclus leads them on. It's cramped! |
But the Sea Peoples dice is favoured by Aphrodite! |
And on such a small tale being pushed back can mean getting pushed off table. |
A win for the Sea Peoples with eight token points left in the pot. Testes is given the sacred love ring of Aphrodite as a reward. |
Not totally fair. This scenario is odd on a small table. The Sea Peoples were "fearsome" and Missile armed (javelins) not sure if either is warranted but I followed what I thought looked right.
Some campaign ideas
A narrative campaign. Five scenarios, four players with 200 point armies.
Each player is supported by a god and can gain rewards by soending the tokens remaining after a game. Rewards may be:
The Sword of Ares 10 tokens
The Bow of Apollo 8 tokens
Upgrade a unit to brutal etc...
A new hero rises
Add a heroic trait
If no tokens remain the gods may randomly punish you ie...
Downgrade a unit to reluctant
Remove a heroic trait
Become fated etc...
Scenarios in this order
Battle ➡ None shall pass ➡ Take the High ground ➡ Battle in the mist ➡ Last stand
Each Game will be written up as part of a heroic epic poem in the manner of Blind Humor and the Testiad example above. The name of the winning hero of the campaign will become the title of the poem.