Well I was on holiday and the weather was naff, so what was I to do? Get the toys out of course.
I managed to get 3 games in; two solo and one at the club. The latter being the culmination of this season's Infamy campaign.
But first off, it was Blood and Plunder; a personal favourite and one that I don't get to play enough. This was my first attempt at an amphibious scenario and, as I was playing solo, I used the solo 'AI' system, available, as a free download, from Firelock Games.
This game saw an English Buccaneer force attempt a landing, against a Spanish militia force, in the 'Breakthrough' scenario.
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English holiday makers approach the Spanish resort |
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Last one off the boat gets the drinks in! |
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Spanish employ pointed sticks |
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English militia, out in the midday sun, foolishly start a firefight in the open |
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Lucky Jack Quilp and his Freebooters clear the woods for an English win. |
A great game and a lot of fun, but wait there's more........
I recently bought into another Firelock games system - Blood and Steel; a skirmish level game set in the Victorian era.
This was only my second game with the rules and was more a test of the mechanisms than a proper game. I played with my 20mm Sudan collection - although I can see the temptation to get some 28mm figures is going to be strong.
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Sudan playtest with Blood and Steel |
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Mounted Infantry about to meet their maker |
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The Mahdists swarm forward in game two |
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The British firing line holds firm
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After only two games I'm still learning the subtleties, but the two games gave completely opposite results. In game one, the British were massacred on their baseline. In game two successive waves of Mahdist attacks were beaten back by disciplined fire.
There's probably another 2 or 3 games left, this campaign season, but real life means we won't be able to finish the campaign this time. Nevermind, we can resume at a later date and I have a few ideas to streamline the campaign games a bit next time. Anyway, at this rate, I may need the time to paint up some Germans!
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